PawPointClicker

A Princeton-themed idle clicker about scanning a prox to earn Paw Points, recruit collectors, prestige, and climb a leaderboard.

What it is

PawPointClicker turns Princeton prox/Paw Point culture into an incremental game. Players click for points, buy passive-income collectors such as LateMeal and Scanner, prestige for multipliers, preserve progress across guest/account flows, and compare against other players through a global leaderboard. Source: raw/github/readmes-2026-06-25/PawPointClicker.md

The premise works because the mechanic is culturally local. The click loop is not abstract coins; it is a campus joke with recognizable artifacts. That makes it part of Kevin's Princeton game line with Princeton Tower Defense and Lootbox Simulator. Source: raw/github/readmes-2026-06-25/PawPointClicker.md; User request, 2026-06-25

Product mechanics

Mechanic Implementation / role
Incremental clicking Players manually earn Paw Points by interacting with the main click surface.
Passive collectors Proxes, scanners, deliveries, LateMeal, and similar campus-themed generators automate point income.
Prestige Reset progress for multipliers and new content.
Real-time save Game progress autosaves every 5 seconds.
Guest-to-account migration Guest state migrates into account state on login when no prior account state exists.
Leaderboard Players compare Paw Point totals globally.

Source: raw/github/readmes-2026-06-25/PawPointClicker.md

Stack

The GitHub repo metadata marks PawPointClicker as a TypeScript/Next.js/React full-stack game using Firestore. The README references React hooks, useLocalStorage, account migration, modal/tooling components, and a T3 scaffold tail. Treat the project-specific README sections as authoritative and the scaffold tail as non-signal. Source: raw/github/kevin-repos-2026-06-25.json; raw/github/readmes-2026-06-25/PawPointClicker.md

Why it matters

PawPointClicker is a compact proof of Kevin's campus-cultural product sense: a simple game loop becomes distribution because it captures an inside joke accurately. The important portfolio angle is not technical complexity; it is product intuition, social context, and fast full-stack execution. Source: User request, 2026-06-25

Current Evidence (2026-07-01)

This page was refreshed against Kevin's live GitHub inventory, pinned repositories, PortfolioMon cards, README scrape, and downloaded portfolio screenshots. Treat this section as the current evidence anchor; deeper interpretation stays in the surrounding compiled truth.

PortfolioMon card Types Site Screenshot
#014 PawPointClicker Game/Web site PawPointClicker
  • PortfolioMon card #014; Game/Web; HP 240, ATK 150, DEF 50, SPD 130; favorite card. Princeton-themed idle clicker game inspired by Cookie Clicker. Earn Paw Points through clicks and automated generators, unlock campus-themed upgrades, and climb through prestige tiers. Built with React and persistent local storage.
GitHub repo Visibility Language Stars Last push Homepage
Kevin-Liu-01/PawPointClicker public TypeScript 7 2026-06-16 site

Timeline